Svenson iim zuil olloo.
VERSION HISTORY
1.9
Even more strategies added...
1.7
More strategies added...
1.5
Corrected and added remaining strategies sent by people before the big
strategy shutdown.
1.4
Bosses Completed:
Seymour Omnis – Yu Yevon (by Hibb)
1.3
Bosses Completed:
None. Strategies added, though.
1.2
Bosses Completed:
Sin – Sin 2
Optional Bosses: Ultima Weapon
0.9:
Bosses Completed:
Spectral Keeper – Yunalesca. Released.
0.7:
Bosses Completed:
Defender X – Sanctuary Keeper
0.5:
Bosses Completed:
Wendigo – Seymour Natus
0.3:
Bosses Completed:
Gui - Seymour
0.2:
Bosses Completed:
Lord Ochu – Chocobo Eater
0.1:
Bosses Completed:
Klikk – Echilles
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BOSSES
A complete list of bosses is located below. I’ll add secret bosses
sometime...
Before going on to the boss list, I’d like to add an overall boss strategy
list submitted by TechMan (thanks dude). The boss strategies you need aren’t
completely accurate, so you’ll want to refer to TechMan’s submission if you
can’t find a different way to banish the boss you’re stuck on...
Here are some general strategies to try if you just need a little helping
hand but don't want the challenge totally ruined.
-Keep everybody hasted as much as possible. Until you get hastega you
should haste Tidus or Yuna first. The faster Tidus gets his turns, the
faster everybody else gets hasted. Sometimes though you need to get your
protects/shells off really fast so get Yuna hasted first. At the beginning
of the fight have the people you're going to use most throughout the fight
out so Tidus can haste them immediately. Remember that even if a character
is switched out they retain their haste so don't hesitate to switch a lot.
-If the boss is healing himself then try casting reflect on him.
-If the boss is using predictable elemental magic then use Yuna's nul____
spells.
-If the boss is using black magic on you try reflecting your own guys or
shell
-Use dispel to get rid of "positive" magic effects. The game counts shell,
protect, reflect and regen as positive however sometimes you don't want your
characters to have these. A zombied character + regen = poison
-If the boss is using damaging physical attacks use protect. Sometimes it
can be hard to tell what's a physical attack and what's a magic attack.
Just because it says the name of the attack at the top of the screen doesn't
mean that it counts as being "magic" damage.
-Rikku can use Al Bhed potions. These cure 1000hp on everybody as well as
poison, petrification, and silence. Eventually you will be able to buy
these in stores so don't worry too much about using them all up. Rikku is
also very fast so don't be afraid to switch her in from a hasted character
as her turn will come back fast and you'll get your other character back
again.
-Figure out how much damage the boss can possible do in one turn, then you
only need to, at minimum keep one of your characters above that although
keeping them all above is preferred. If there's a pattern to when they use
this "ultimate attack" even better. Remember, sometimes the best defense is
a good offense (i.e. kill them before they kill you) so if you can get away
with it, attack instead of heal.
-Some bosses will counter attack after you attack them. A counter attack
allows the boss to take a turn right after being attacked without
sacrificing any of their turns. It's a free turn for them. Try seeing if
they still counter if you use magic attacks. If you need to, only have your
highest HP character attack (and thus be the one who takes the counter) then
use Tidus to cheer him/her on and the other characters to heal.
-Most bosses follow a pattern, as long as you're doing more damage than they
can heal in a "round" of attacks and not having to use any items that can't
be bought it stores you're on the right track, don't worry if it takes a
long time, they'll die eventually.
-If you lose at first try going in with all your character and aeons'
overdrives maxed. You know those little computer terminals you find in
various places (there's one on the airship in the hallway right outside the
bridge and one in that circled off area in the calm lands, left of the
shop)? Well you can go to the "fiends" section to fight a practice fight
with an enemy. Use this to get your overdrives up because you can choose
what enemy to fight).
-Some of the very early bosses or mini-bosses (enemies with high HP but
aren't actual bosses) are vulnerable to Valefor's sonic wings attack. This
will delay the enemies movement as well as doing damage. I've gotten 20-30
turns in a row using this.
-If you've followed these steps and a boss just seems impossibly hard then
perhaps they're vulnerable to some kind of status effects. Always try power
break, armor break, magic break, mind break and all that stuff. Try sleep,
silence, dark, zombie and anything else you have.
Most important:If you never run from a fight and always have all your
characters take at least one turn in every fight you will rarely have to
level up, or get secret stuff in the game. All bosses have some sort of a
"trick" to them that you have to find.May the force be with you.